Sunday, January 4, 2009

blast from the past



So, in March 1999, my fellow Graphic Design major (and good friend), Kick Enemy Men (of the Fairness Battalion application fame), and I took on a semester-long project to create a video game in Flash 3. Flash 3. Man. No actionscript to speak of really and we decided, for some reason, to do the graphics in a 3-d program and use GIFs rather than vector. In some ways, it was a coup, but now it's just... old. Rather like watching Crash of the Moons after watching the new BSG. It's also clunky and rather broken code-wise with lots of bugs.

But, making it was soooooo fun. We spent a great deal of time laughing very hard. The best part was that the mother ship (the 'boss') takes five or so hits to destroy it and it has a different way to destroy your homeworld for each hit. Each type of enemy spacecraft has a way of destroying the homeworld as well.

With out further ado, I give you DEFEND!

4 comments:

  1. That is pretty cool. Put flashing ads on each side and you could get rich!

    I have to mention that I really stink at the game, but I liked the graphics and I eventually did blow up a few ships.

    ReplyDelete
  2. That is fun. The concept is great

    I suck though

    ReplyDelete
  3. addictive!
    oh and the recipe is up :)

    ReplyDelete
  4. Snab: It is really hard to play, given that your reflex is that it should be shooting missiles.

    SB: we started with an unbelievably simple game called 'ATTACK!". "DEFEND!" was the next logical choice. We attempted to make a "REMAIN NEUTRAL!" game, but we couldn't figure out a script.

    Arjan: Ooooo! Thanks for the recipes! I'm heading to your site right now!

    ReplyDelete