Sunday, January 4, 2009
blast from the past
So, in March 1999, my fellow Graphic Design major (and good friend), Kick Enemy Men (of the Fairness Battalion application fame), and I took on a semester-long project to create a video game in Flash 3. Flash 3. Man. No actionscript to speak of really and we decided, for some reason, to do the graphics in a 3-d program and use GIFs rather than vector. In some ways, it was a coup, but now it's just... old. Rather like watching Crash of the Moons after watching the new BSG. It's also clunky and rather broken code-wise with lots of bugs.
But, making it was soooooo fun. We spent a great deal of time laughing very hard. The best part was that the mother ship (the 'boss') takes five or so hits to destroy it and it has a different way to destroy your homeworld for each hit. Each type of enemy spacecraft has a way of destroying the homeworld as well.
With out further ado, I give you DEFEND!
Labels:
art school,
old design,
Real Life,
video games
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4 comments:
That is pretty cool. Put flashing ads on each side and you could get rich!
I have to mention that I really stink at the game, but I liked the graphics and I eventually did blow up a few ships.
That is fun. The concept is great
I suck though
addictive!
oh and the recipe is up :)
Snab: It is really hard to play, given that your reflex is that it should be shooting missiles.
SB: we started with an unbelievably simple game called 'ATTACK!". "DEFEND!" was the next logical choice. We attempted to make a "REMAIN NEUTRAL!" game, but we couldn't figure out a script.
Arjan: Ooooo! Thanks for the recipes! I'm heading to your site right now!
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