Sunday, January 4, 2009
So, in March 1999, my fellow Graphic Design major (and good friend), Kick Enemy Men (of the Fairness Battalion application fame), and I took on a semester-long project to create a video game in Flash 3. Flash 3. Man. No actionscript to speak of really and we decided, for some reason, to do the graphics in a 3-d program and use GIFs rather than vector. In some ways, it was a coup, but now it's just... old. Rather like watching Crash of the Moons after watching the new BSG. It's also clunky and rather broken code-wise with lots of bugs.
But, making it was soooooo fun. We spent a great deal of time laughing very hard. The best part was that the mother ship (the 'boss') takes five or so hits to destroy it and it has a different way to destroy your homeworld for each hit. Each type of enemy spacecraft has a way of destroying the homeworld as well.
With out further ado, I give you DEFEND!